Deck Conn Steam Achievements
Fourteen stamps on the Steam page. Hunt them with patrols, not with a fake list.
Steam listed 14 achievements for Deck Conn at the September 1, 2026 launch. The store did not publish a public name-and-description table this wiki can cite without guessing. This page is a hunter’s method, not a datamine. If you came here for a 14-row spreadsheet of secret names, we will not invent one. We will tell you which in-game verbs are likely to be stamped, and how to play so the stamps arrive without wrecking a corvette.
When Valve or Funtime Electrics publishes the actual titles, they will land here and on Updates. Until then, treat Steam’s overlay as the only official list.
How to hunt without a leak
Open Steam’s in-game overlay after a patrol and screenshot whatever popped. Map each stamp to a verb you already practice:
- First jump / first undock. Getting Started and the FTL guide cover the departure checklist and the jump panel. If an achievement exists for leaving Coyote, you will earn it by playing, not by grinding.
- First contact resolved. Combat and Capture or Destroy. Expect separate stamps for a clean capture and a clean destroy if the design cares about the fork. Do not farm destroys if you still need prizes.
- Standalone completion. Missions such as Raccoon Hunt exist to teach. A “finish a scenario” stamp is the honest classroom achievement.
- Patrol returned. Campaign fuel math. Coming home with a living reactor is more likely to be stamped than dying loudly.
- Crew promotion. Crew roles. One promotion after a logged patrol, not five in the first hour.
- System discipline. Ship Systems and the power planner. A stamp for never SCRAMing, or for a jump with batteries still charging, would match the fantasy. We will not claim those names.
What not to do
- Do not copy achievement names from a different MicroProse title.
- Do not trust a screenshot of a list that this wiki cannot match to Steam app 3828500.
- Do not reset a campaign for a maybe-stamp until the official names exist.
- Do not treat the 14 as a live-service battle pass. This is a single-player 1.0 with Family Sharing, not a season.
A launch-week 14-hunt that still plays the game
- Finish the departure checklist and one standalone hunt.
- Complete one war patrol and come home.
- Make one capture and one destroy on purpose, not as accidents.
- Promote one station that matches the doctrine.
- Jump once with a reserve, not as a panic.
- Check overlay. Log what appeared. Ignore what did not.
That loop is also the review two-hour test. If the stamps want something uglier, wait for a published list rather than ruining a good ship.
Where the number 14 lives
The store page for app 3828500 is the source. Links points there. If the count changes after a patch, the Updates Hub changes first, then this page. Introductory pricing windows do not add achievements. Language rows do not add achievements. A Steam Deck verification would not add achievements.
Play the corvette. Let Steam keep score. Come back when the names are public.
More checklists sit on the Tools Hub.
A last warning for completionists: fourteen is a small set. It is small enough that people will invent names on forums by week two. If a list appears without a Steam overlay screenshot tied to app 3828500, ignore it. Play missions, fly one honest campaign patrol, make the capture-or-destroy call on purpose, and let the overlay speak. The corvette does not get extra kilowatts for a badge. Keep the power planner open anyway.
Frequently Asked Questions
Quick answers captains actually search for after launch.
How many Deck Conn achievements are there?
Steam listed 14 at launch. Confirm on the store page linked from Links.
Where is the full achievement name list?
Not in a public table this wiki can cite yet. Use Steam overlay after patrols. We will not invent titles.
Do achievements need multiplayer?
No. The game is single-player. Hunt on your own conn.